Head Masters: Difference between revisions

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File:Tri-Star2021.png|[[Tri-Star|Tri-Star]] (hosted by [[Alan|Alan F.]]) — Research
File:Tri-Star2021.png|[[Tri-Star|Tri-Star]] (hosted by [[Alan|Alan F.]]) — Research
File:Twirl2021.png|[[Twirl|Twirl]] (hosted by [[Jeremy|Jeremy D.]]) — Aerial Reconnaissance
File:Twirl2021.png|[[Twirl|Twirl]] (hosted by [[Jeremy|Jeremy D.]]) — Aerial Reconnaissance
File:Placeholder.jpg|[[Wirecutters|Wirecutters]] (hosted by [[Mike Quartz|Mike Quartz]]) - Never completed
File:Wirecutters2021.png|[[Wirecutters|Wirecutters]] (hosted by [[Mike Quartz|Mike Quartz]]) - Never completed
File:Windshield1990.jpg|[[Windshield|Windshield]] (hosted by [[David|David D.]]) — Aerial Reconnaissance  
File:Windshield1990.jpg|[[Windshield|Windshield]] (hosted by [[David|David D.]]) — Aerial Reconnaissance  
</gallery>
</gallery>

Revision as of 21:05, 27 December 2021

The Head-Masters are a subgroup of Zapbots from the Generation 1 continuity family.
Head-Masters...giving you head when needed.

Description

A Headmaster is a specific Zapbot body that allows a Human or other organic lifeforms, the ability to become the head of a larger robotic body and interface with Zapbots on their size and level through the use of an XO-Suit. This will shut down the senses of the host and provide them with a neural interface from the larger Zapbot body.

Generation 1

Behind the Scenes

The Headmaster setup is more similar to the Japanese Version of Transformers in that, the suits are just an interface for a larger Zapbot body for the humans to use. In my stories, this gave my friends the ability to come along on the Zapbot adventures.